Files
Fishing2/Assets/vInspector/VInspectorNavbar.cs

990 lines
29 KiB
C#

#if UNITY_EDITOR
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.SceneManagement;
using System.Reflection;
using System.Linq;
using Type = System.Type;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
using static VInspector.VInspector;
using static VInspector.VInspectorData;
namespace VInspector
{
public class VInspectorNavbar
{
public void OnGUI(Rect navbarRect)
{
void shadow()
{
if (!curEvent.isRepaint) return;
var shadowLength = 30;
var shadowPos = 21;
var shadowGreyscale = isDarkTheme ? .08f : .28f;
var shadowAlpha = isDarkTheme ? .35f : .25f;
var minScrollPos = 10;
var maxScrollPos = 20;
var scrollPos = window.GetMemberValue<UnityEngine.UIElements.ScrollView>("m_ScrollView").scrollOffset.y;
var opacity = ((scrollPos - minScrollPos) / (maxScrollPos - minScrollPos)).Clamp01();
navbarRect.MoveY(shadowPos).SetHeight(shadowLength).DrawCurtainDown(Greyscale(shadowGreyscale, shadowAlpha * opacity));
}
void background()
{
if (!curEvent.isRepaint) return;
var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f);
var lineColor = Greyscale(isDarkTheme ? .1f : .53f);
navbarRect.Draw(backgroundColor);
navbarRect.SetHeightFromBottom(1).MoveY(1).Draw(lineColor);
}
void hiddenMenu()
{
if (!curEvent.holdingAlt) return;
if (!curEvent.isMouseUp) return;
if (curEvent.mouseButton != 1) return;
if (!navbarRect.IsHovered()) return;
var menu = new GenericMenu();
menu.AddDisabledItem(new GUIContent("vInspector hidden menu"));
menu.AddSeparator("");
menu.AddItem(new GUIContent("Select data"), false, () => Selection.activeObject = data);
menu.AddItem(new GUIContent("Disable attributes"), VInspectorMenu.attributesDisabled, () => VInspectorMenu.attributesDisabled = !VInspectorMenu.attributesDisabled);
menu.ShowAsContext();
}
void name()
{
if (!curEvent.isRepaint) return;
var nameRect = navbarRect.MoveX(30 * 2 + 1);
var minScrollPos = 10;
var maxScrollPos = 20;
var scrollPos = window.GetMemberValue<UnityEngine.UIElements.ScrollView>("m_ScrollView").scrollOffset.y;
var opacity = (scrollPos - minScrollPos) / (maxScrollPos - minScrollPos);
SetGUIColor(Greyscale(.95f, opacity));
SetLabelBold();
GUI.Label(nameRect, Selection.activeObject?.name ?? "No selection");
ResetLabelStyle();
ResetGUIColor();
}
void nameCurtain()
{
if (!curEvent.isRepaint) return;
if (!data) return;
if (lastBookmarkX == default) return;
var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f);
var curtainRect = navbarRect.AddHeightFromMid(-4).SetXMax(lastBookmarkX).SetWidthFromRight(20);
var maskRect = navbarRect.AddHeightFromMid(-4).SetX(lastBookmarkX).SetWidth(123);
curtainRect.DrawCurtainLeft(backgroundColor);
maskRect.Draw(backgroundColor);
}
void moveBackButton()
{
var buttonRect = navbarRect.SetWidth(30).MoveX(4);
if (Application.unityVersion.StartsWith("6000"))
buttonRect = buttonRect.MoveY(-.49f);
var iconName = "Chevron Left";
var iconSize = 14;
var colorNormal = Greyscale(isDarkTheme ? .75f : .2f);
var colorHovered = Greyscale(isDarkTheme ? 1f : .2f);
var colorPressed = Greyscale(isDarkTheme ? .75f : .5f);
var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f);
var disabled = !VInspectorSelectionHistory.instance.prevStates.Any();
if (disabled) { IconButton(buttonRect, iconName, iconSize, colorDisabled, colorDisabled, colorDisabled); return; }
if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return;
VInspectorSelectionHistory.instance.MoveBack();
}
void moveForwardButton()
{
var buttonRect = navbarRect.SetWidth(30).MoveX(30).MoveX(1).AddWidthFromMid(-6);
if (Application.unityVersion.StartsWith("6000"))
buttonRect = buttonRect.MoveY(-.49f);
var iconName = "Chevron Right";
var iconSize = 14;
var colorNormal = Greyscale(isDarkTheme ? .75f : .2f);
var colorHovered = Greyscale(isDarkTheme ? 1f : .2f);
var colorPressed = Greyscale(isDarkTheme ? .75f : .5f);
var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f);
var disabled = !VInspectorSelectionHistory.instance.nextStates.Any();
if (disabled) { IconButton(buttonRect, iconName, iconSize, colorDisabled, colorDisabled, colorDisabled); return; }
if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return;
VInspectorSelectionHistory.instance.MoveForward();
}
void bookmarks()
{
void createData()
{
if (data) return;
if (!navbarRect.IsHovered()) return;
if (!DragAndDrop.objectReferences.Any()) return;
data = ScriptableObject.CreateInstance<VInspectorData>();
AssetDatabase.CreateAsset(data, GetScriptPath("VInspector").GetParentPath().CombinePath("vInspector Data.asset"));
}
void repaintOnUndoRedo()
{
if (!data) return;
if (curEvent.commandName != "UndoRedoPerformed") return;
if (!repaintNeededAfterUndoRedo) return;
window.Repaint();
repaintNeededAfterUndoRedo = false;
}
void gui()
{
if (!data) return;
this.navbarRect = navbarRect;
this.bookmarksRect = navbarRect.AddWidth(-5).AddWidthFromRight(-60);
BookmarksGUI();
}
createData();
repaintOnUndoRedo();
gui();
}
shadow();
background();
hiddenMenu();
name();
nameCurtain();
moveBackButton();
moveForwardButton();
bookmarks();
if (draggingBookmark || animatingDroppedBookmark || animatingGaps || animatingTooltip)
window.Repaint();
}
Rect navbarRect;
Rect bookmarksRect;
void BookmarksGUI()
{
void bookmark(Vector2 centerPosition, Bookmark bookmark)
{
if (bookmark == null) return;
if (curEvent.isLayout) return;
var bookmarkRect = Rect.zero.SetSize(bookmarkWidth, bookmarksRect.height).SetMidPos(centerPosition);
void shadow()
{
if (!draggingBookmark) return;
if (draggedBookmark != bookmark) return;
bookmarkRect.SetSizeFromMid(bookmarkWidth - 4, bookmarkWidth - 4).DrawBlurred(Greyscale(0, .3f), 15);
}
void background()
{
if (!bookmarkRect.IsHovered()) return;
if (draggingBookmark && draggedBookmark != bookmark) return;
var backgroundColor = Greyscale(isDarkTheme ? .35f : .7f);
var backgroundRect = bookmarkRect.SetSizeFromMid(bookmarkRect.width - 2, bookmarkWidth - 2);
backgroundRect.DrawRounded(backgroundColor, 4);
}
void icon()
{
var opacity = 1f;
var iconTexture = default(Texture);
void set_opacity()
{
var opacityNormal = .9f;
var opacityHovered = 1f;
var opacityPressed = .75f;
var opacityDragged = .75f;
var opacityDisabled = .4f;
var isDisabled = !bookmark.isLoadable;
opacity = opacityNormal;
if (draggingBookmark)
opacity = bookmark == draggedBookmark ? opacityDragged : opacityNormal;
else if (bookmark == pressedBookmark)
opacity = opacityPressed;
else if (bookmarkRect.IsHovered())
opacity = opacityHovered;
if (isDisabled)
opacity = opacityDisabled;
}
void getTexture()
{
if (bookmark.obj is Material)
iconTexture = AssetPreview.GetAssetPreview(bookmark.obj) ?? AssetPreview.GetMiniThumbnail(bookmark.obj);
else if (bookmark.isAsset)
iconTexture = AssetPreview.GetMiniThumbnail(bookmark.obj);
else if (bookmark.isSceneGameObject)
if (mi_VHierarchy_GetIconName?.Invoke(null, new object[] { bookmark.obj }) is string iconNameFromVHierarchy && !iconNameFromVHierarchy.IsNullOrEmpty())
iconTexture = EditorIcons.GetIcon(iconNameFromVHierarchy);
else
iconTexture = AssetPreview.GetMiniThumbnail(bookmark.obj);
}
void drawTexture()
{
if (!iconTexture) return;
SetGUIColor(Greyscale(1, opacity));
GUI.DrawTexture(bookmarkRect.SetSizeFromMid(iconSize), iconTexture);
ResetGUIColor();
}
set_opacity();
getTexture();
drawTexture();
}
void selectedIndicator()
{
if (Selection.activeObject != bookmark.obj) return;
if (Selection.activeObject == null) return;
if (draggingBookmark && draggedBookmark == bookmark && centerPosition.y != bookmarksRect.center.y) return;
var indicatorColor = Greyscale(isDarkTheme ? .75f : 1f);
var rect = bookmarkRect.SetHeightFromBottom(3).MoveY(2).SetWidthFromMid(3);
rect.DrawRounded(indicatorColor, 1);
}
void tooltip()
{
if (bookmark != (draggingBookmark ? (draggedBookmark) : (lastHoveredBookmark))) return;
if (tooltipOpacity == 0) return;
var fontSize = 11;
var tooltipText = bookmark.name;
Rect tooltipRect;
void set_tooltipRect()
{
var width = tooltipText.GetLabelWidth(fontSize) + 6;
var height = 16 + (fontSize - 12) * 2;
var yOffset = 28;
var rightMargin = -1;
tooltipRect = Rect.zero.SetMidPos(centerPosition.x, centerPosition.y + yOffset).SetSizeFromMid(width, height);
var maxXMax = bookmarksRect.xMax - rightMargin;
if (tooltipRect.xMax > maxXMax)
tooltipRect = tooltipRect.MoveX(maxXMax - tooltipRect.xMax);
}
void shadow()
{
var shadowAmount = .33f;
var shadowRadius = 10;
tooltipRect.DrawBlurred(Greyscale(0, shadowAmount).MultiplyAlpha(tooltipOpacity), shadowRadius);
}
void background()
{
var cornerRadius = 5;
var backgroundColor = Greyscale(isDarkTheme ? .13f : .9f);
var outerEdgeColor = Greyscale(isDarkTheme ? .25f : .6f);
var innerEdgeColor = Greyscale(isDarkTheme ? .0f : .95f);
tooltipRect.Resize(-1).DrawRounded(outerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 1);
tooltipRect.Resize(0).DrawRounded(innerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 0);
tooltipRect.Resize(1).DrawRounded(backgroundColor.SetAlpha(tooltipOpacity), cornerRadius - 1);
}
void text()
{
var textRect = tooltipRect.MoveY(-.5f);
var textColor = Greyscale(1f);
SetLabelAlignmentCenter();
SetLabelFontSize(fontSize);
SetGUIColor(textColor.SetAlpha(tooltipOpacity));
GUI.Label(textRect, tooltipText);
ResetLabelStyle();
ResetGUIColor();
}
set_tooltipRect();
shadow();
background();
text();
}
void click()
{
if (!bookmarkRect.IsHovered()) return;
if (!curEvent.isMouseUp) return;
if (doubleclickUnhandled) return;
curEvent.Use();
if (draggingBookmark) return;
if ((curEvent.mousePosition - mouseDownPosiion).magnitude > 2) return;
if (!bookmark.isLoadable) return;
bookmark.obj.SelectInInspector(frameInHierarchy: false, frameInProject: false);
lastClickedBookmark = bookmark;
hideTooltip = true;
}
void doubleclick()
{
if (!bookmarkRect.IsHovered()) return;
if (!curEvent.isMouseUp) return;
if (!doubleclickUnhandled) return;
void frameSceneGO()
{
if (!bookmark.isLoadable) return;
if (!bookmark.isSceneGameObject) return;
if (bookmark.obj is not GameObject go) return;
var sv = SceneView.lastActiveSceneView;
if (!sv || !sv.hasFocus)
sv = SceneView.sceneViews.ToArray().FirstOrDefault(r => (r as SceneView).hasFocus) as SceneView;
if (!sv)
(sv = SceneView.lastActiveSceneView ?? SceneView.sceneViews[0] as SceneView).Focus();
sv.Frame(go.GetBounds(), false);
}
void loadSceneAndSelect()
{
if (!bookmark.isSceneGameObject) return;
if (bookmark.isLoadable) return;
if (bookmark.isDeleted) return;
if (Application.isPlaying) return;
EditorSceneManager.SaveOpenScenes();
EditorSceneManager.OpenScene(bookmark.assetPath);
Selection.activeObject = bookmark.obj;
}
void openPrefab()
{
if (!bookmark.isLoadable) return;
if (bookmark.obj is not GameObject gameObject) return;
if (!AssetDatabase.Contains(gameObject)) return;
AssetDatabase.OpenAsset(gameObject);
}
EditorGUIUtility.PingObject(bookmark.obj);
frameSceneGO();
loadSceneAndSelect();
openPrefab();
doubleclickUnhandled = false;
}
bookmarkRect.MarkInteractive();
shadow();
background();
icon();
selectedIndicator();
tooltip();
click();
doubleclick();
}
void normalBookmark(int i, float centerX)
{
if (data.bookmarks[i] == droppedBookmark && animatingDroppedBookmark) return;
var centerY = bookmarksRect.height / 2;
var minX = centerX - bookmarkWidth / 2;
if (minX < bookmarksRect.x) return;
lastBookmarkX = minX;
bookmark(new Vector2(centerX, centerY), data.bookmarks[i]);
}
void normalBookmarks()
{
var curCenterX = bookmarksRect.xMax - bookmarkWidth / 2;
for (int i = 0; i < data.bookmarks.Count; i++)
{
curCenterX -= gaps[i];
if (!data.bookmarks[i].obj) continue;
normalBookmark(i, curCenterX);
curCenterX -= bookmarkWidth;
}
}
void draggedBookmark_()
{
if (!draggingBookmark) return;
var centerX = curEvent.mousePosition.x + draggedBookmarkHoldOffset.x;
var centerY = bookmarksRect.IsHovered() ? bookmarksRect.height / 2 : curEvent.mousePosition.y;
bookmark(new Vector2(centerX, centerY), draggedBookmark);
}
void droppedBookmark_()
{
if (!animatingDroppedBookmark) return;
var centerX = droppedBookmarkX;
var centerY = bookmarksRect.height / 2;
bookmark(new Vector2(centerX, centerY), droppedBookmark);
}
BookmarksMouseState();
BookmarksDragging();
BookmarksAnimations();
normalBookmarks();
draggedBookmark_();
droppedBookmark_();
}
float bookmarkWidth => 24;
float iconSize => 16;
float lastBookmarkX;
static bool repaintNeededAfterUndoRedo;
int GetBookmarkIndex(float mouseX)
{
var curBookmarkWidthSum = 0f;
for (int i = 0; i < data.bookmarks.Count; i++)
{
if (!data.bookmarks[i].obj) continue;
curBookmarkWidthSum += bookmarkWidth;
if (bookmarksRect.xMax - curBookmarkWidthSum < mouseX + .5f)
return i;
}
return data.bookmarks.IndexOfLast(r => r.obj) + 1;
}
float GetBookmarkCenterX(int i, bool includeGaps = true)
{
return bookmarksRect.xMax
- bookmarkWidth / 2
- data.bookmarks.Take(i).Sum(r => r.obj ? bookmarkWidth : 0)
- (includeGaps ? gaps.Take(i + 1).Sum() : 0);
}
void BookmarksMouseState()
{
void down()
{
if (!curEvent.isMouseDown) return;
mousePressed = true;
mouseDownPosiion = curEvent.mousePosition;
var pressedBookmarkIndex = GetBookmarkIndex(mouseDownPosiion.x);
if (pressedBookmarkIndex.IsInRangeOf(data.bookmarks))
pressedBookmark = data.bookmarks[pressedBookmarkIndex];
doubleclickUnhandled = curEvent.clickCount == 2;
curEvent.Use();
}
void up()
{
if (!curEvent.isMouseUp) return;
mousePressed = false;
pressedBookmark = null;
}
void hover()
{
var hoveredBookmarkIndex = GetBookmarkIndex(curEvent.mousePosition.x);
mouseHoversBookmark = bookmarksRect.IsHovered() && hoveredBookmarkIndex.IsInRangeOf(data.bookmarks);
if (mouseHoversBookmark)
lastHoveredBookmark = data.bookmarks[hoveredBookmarkIndex];
}
down();
up();
hover();
}
bool mouseHoversBookmark;
bool mousePressed;
bool doubleclickUnhandled;
Vector2 mouseDownPosiion;
Bookmark pressedBookmark;
Bookmark lastHoveredBookmark;
void BookmarksDragging()
{
void initFromOutside()
{
if (draggingBookmark) return;
if (!bookmarksRect.IsHovered()) return;
if (!curEvent.isDragUpdate) return;
if (DragAndDrop.objectReferences.FirstOrDefault() is not Object draggedObject) return;
if (draggedObject is DefaultAsset) return;
if (draggedObject is Component) return;
if (draggedObject is GameObject go && StageUtility.GetCurrentStage() is PrefabStage && !AssetDatabase.Contains(go)) return;
animatingDroppedBookmark = false;
draggingBookmark = true;
draggingBookmarkFromInside = false;
draggedBookmark = new Bookmark(draggedObject);
draggedBookmarkHoldOffset = Vector2.zero;
}
void initFromInside()
{
if (draggingBookmark) return;
if (!mousePressed) return;
if ((curEvent.mousePosition - mouseDownPosiion).magnitude <= 2) return;
if (pressedBookmark == null) return;
var i = GetBookmarkIndex(mouseDownPosiion.x);
if (i >= data.bookmarks.Count) return;
if (i < 0) return;
animatingDroppedBookmark = false;
draggingBookmark = true;
draggingBookmarkFromInside = true;
draggedBookmark = data.bookmarks[i];
draggedBookmarkHoldOffset = new Vector2(GetBookmarkCenterX(i) - mouseDownPosiion.x, bookmarksRect.center.y - mouseDownPosiion.y);
gaps[i] = bookmarkWidth;
data.RecordUndo();
data.bookmarks.Remove(draggedBookmark);
}
void acceptFromOutside()
{
if (!draggingBookmark) return;
if (!curEvent.isDragPerform) return;
if (!bookmarksRect.IsHovered()) return;
DragAndDrop.AcceptDrag();
curEvent.Use();
data.RecordUndo();
accept();
data.Dirty();
}
void acceptFromInside()
{
if (!draggingBookmark) return;
if (!curEvent.isMouseUp) return;
if (!bookmarksRect.IsHovered()) return;
curEvent.Use();
EditorGUIUtility.hotControl = 0;
DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks
data.RecordUndo();
data.Dirty();
accept();
}
void accept()
{
draggingBookmark = false;
draggingBookmarkFromInside = false;
mousePressed = false;
data.bookmarks.AddAt(draggedBookmark, insertDraggedBookmarkAtIndex);
gaps[insertDraggedBookmarkAtIndex] -= bookmarkWidth;
gaps.AddAt(0, insertDraggedBookmarkAtIndex);
droppedBookmark = draggedBookmark;
droppedBookmarkX = curEvent.mousePosition.x + draggedBookmarkHoldOffset.x;
droppedBookmarkXDerivative = 0;
animatingDroppedBookmark = true;
draggedBookmark = null;
EditorGUIUtility.hotControl = 0;
repaintNeededAfterUndoRedo = true;
}
void cancelFromOutside()
{
if (!draggingBookmark) return;
if (draggingBookmarkFromInside) return;
if (bookmarksRect.IsHovered()) return;
draggingBookmark = false;
mousePressed = false;
}
void cancelFromInsideAndDelete()
{
if (!draggingBookmark) return;
if (!curEvent.isMouseUp) return;
if (bookmarksRect.IsHovered()) return;
draggingBookmark = false;
DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks
data.Dirty();
repaintNeededAfterUndoRedo = true;
}
void update()
{
if (!draggingBookmark) return;
DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
if (draggingBookmarkFromInside) // otherwise it breaks vTabs dragndrop
EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive);
insertDraggedBookmarkAtIndex = GetBookmarkIndex(curEvent.mousePosition.x + draggedBookmarkHoldOffset.x);
}
initFromOutside();
initFromInside();
acceptFromOutside();
acceptFromInside();
cancelFromOutside();
cancelFromInsideAndDelete();
update();
}
bool draggingBookmark;
bool draggingBookmarkFromInside;
int insertDraggedBookmarkAtIndex;
Vector2 draggedBookmarkHoldOffset;
Bookmark draggedBookmark;
Bookmark droppedBookmark;
void BookmarksAnimations()
{
if (!curEvent.isLayout) return;
void gaps_()
{
var makeSpaceForDraggedBookmark = draggingBookmark && bookmarksRect.IsHovered();
var lerpSpeed = 12;
for (int i = 0; i < gaps.Count; i++)
if (makeSpaceForDraggedBookmark && i == insertDraggedBookmarkAtIndex)
gaps[i] = MathUtil.Lerp(gaps[i], bookmarkWidth, lerpSpeed, editorDeltaTime);
else
gaps[i] = MathUtil.Lerp(gaps[i], 0, lerpSpeed, editorDeltaTime);
for (int i = 0; i < gaps.Count; i++)
if (gaps[i].Approx(0))
gaps[i] = 0;
animatingGaps = gaps.Any(r => r > .1f);
}
void droppedBookmark_()
{
if (!animatingDroppedBookmark) return;
var lerpSpeed = 8;
var targX = GetBookmarkCenterX(data.bookmarks.IndexOf(droppedBookmark), includeGaps: true);
MathUtil.SmoothDamp(ref droppedBookmarkX, targX, lerpSpeed, ref droppedBookmarkXDerivative, editorDeltaTime);
if ((droppedBookmarkX - targX).Abs() < .5f)
animatingDroppedBookmark = false;
}
void tooltip()
{
if (!mouseHoversBookmark || lastHoveredBookmark != lastClickedBookmark)
hideTooltip = false;
var lerpSpeed = UnityEditorInternal.InternalEditorUtility.isApplicationActive ? 15 : 12321;
if (mouseHoversBookmark && !draggingBookmark && !hideTooltip)
MathUtil.SmoothDamp(ref tooltipOpacity, 1, lerpSpeed, ref tooltipOpacityDerivative, editorDeltaTime);
else
MathUtil.SmoothDamp(ref tooltipOpacity, 0, lerpSpeed, ref tooltipOpacityDerivative, editorDeltaTime);
if (tooltipOpacity > .99f)
tooltipOpacity = 1;
if (tooltipOpacity < .01f)
tooltipOpacity = 0;
animatingTooltip = tooltipOpacity != 0 && tooltipOpacity != 1;
}
gaps_();
droppedBookmark_();
tooltip();
}
float droppedBookmarkX;
float droppedBookmarkXDerivative;
float tooltipOpacity;
float tooltipOpacityDerivative;
bool animatingDroppedBookmark;
bool animatingGaps;
bool animatingTooltip;
bool hideTooltip;
List<float> gaps
{
get
{
while (_gaps.Count < data.bookmarks.Count + 1) _gaps.Add(0);
while (_gaps.Count > data.bookmarks.Count + 1) _gaps.RemoveLast();
return _gaps;
}
}
List<float> _gaps = new();
Bookmark lastClickedBookmark;
public VInspectorNavbar(EditorWindow window) => this.window = window;
public EditorWindow window;
}
}
#endif