Files
BabyVideo/Assets/Scripts/UI/VideoPlayer.Designer.cs
2026-02-12 22:15:15 +08:00

43 lines
1.4 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
/**本脚本为自动生成每次生成会覆盖请勿手动修改生成插件文档及项目地址https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
using FairyGUI;
using FairyGUI.Utils;
using NBC;
namespace NBF
{
public partial class VideoPlayer
{
public const string URL = "ui://hxr7rc7pt33p1hg";
public Controller pauseCtrl;
public Controller stageCtrl;
public GGraph PlayBack;
public GLoader VideoVer;
public GComponent BtnPause;
public PlayerBottomInfo BottomInfo;
public PlayRightGroup LeftInfo;
public Transition pause;
public Transition play;
public Transition StartedAnim;
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
pauseCtrl = GetController("pauseCtrl");
stageCtrl = GetController("stageCtrl");
PlayBack = (GGraph)GetChild("PlayBack");
VideoVer = (GLoader)GetChild("VideoVer");
BtnPause = (GComponent)GetChild("BtnPause");
BottomInfo = (PlayerBottomInfo)GetChild("BottomInfo");
LeftInfo = (PlayRightGroup)GetChild("LeftInfo");
pause = GetTransition("pause");
play = GetTransition("play");
StartedAnim = GetTransition("StartedAnim");
OnInited();
UILanguage.TrySetComponentLanguage(this);
}
}
}