Files
BabyVideo/Assets/Scripts/UI/Admin/VideoEditorItem.cs
2026-02-12 22:15:15 +08:00

27 lines
553 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
namespace NBF
{
public partial class VideoEditorItem : GButton
{
private VideoRetData _video;
private void OnInited()
{
BtnDelete.onClick.Set(OnBtnDelete);
}
public void InitData(VideoRetData videoRetData)
{
_video = videoRetData;
}
private void OnBtnDelete()
{
}
}
}