AssetStudio/Unity Studio
Perfare ac33fd5ab8 update TextureFormat 2017-01-16 16:56:04 +08:00
..
7zip Fixed bundle reading for Unity 5.3+ bundles with LZMA 2016-09-14 18:49:13 +08:00
FMOD Studio API update FMOD Studio API to version 0.1.7.16 and fixed bug 2016-08-15 16:18:43 +08:00
Properties update version number 2016-11-08 20:38:49 +08:00
Resources fixed some bug 2016-11-08 20:31:07 +08:00
Unity Classes update TextureFormat 2017-01-16 16:56:04 +08:00
library support more texture format 2016-10-26 00:29:03 +08:00
AboutBox.Designer.cs Support the 'UnityFS' asset bundle type and a lot of change 2016-08-02 23:11:14 +08:00
AboutBox.cs
AboutBox.resx
AboutBox1.Designer.cs
AboutBox1.cs
AboutBox1.resx
AssetPreloadData.cs - new streamlined and modular code for exporting assets 2015-11-23 22:33:42 +02:00
AssetsFile.cs fixed bug 2017-01-16 03:44:01 +08:00
BundleFile.cs fixed bug 2016-10-15 20:02:15 +08:00
ClassIDReference.cs support Unity 5.5 2017-01-15 19:57:41 +08:00
EndianStream.cs support export MonoBehaviour 2017-01-15 23:20:40 +08:00
ExportOptions.Designer.cs - support export m4a AudioClip 2017-01-16 01:26:39 +08:00
ExportOptions.cs Support the 'UnityFS' asset bundle type and a lot of change 2016-08-02 23:11:14 +08:00
ExportOptions.resx
GOHierarchy.cs
Lz4DecoderStream.cs
Program.cs
Unity Studio.csproj fixed GameObject in Unity 5.5 2017-01-16 02:20:30 +08:00
UnityStudioForm.Designer.cs fixed some bug 2016-11-08 20:31:07 +08:00
UnityStudioForm.cs update TextureFormat 2017-01-16 16:56:04 +08:00
UnityStudioForm.resx fixed some bug 2016-11-08 20:31:07 +08:00
app.config - remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier) 2016-08-13 08:20:38 +08:00
helpers.cs fixed GameObject in Unity 5.5 2017-01-16 02:20:30 +08:00