Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/UnityEngine/AzureSky/AzureCameraOrbit.cs
2026-03-04 10:03:45 +08:00

27 lines
571 B
C#

namespace UnityEngine.AzureSky
{
public class AzureCameraOrbit : MonoBehaviour
{
private float m_mouseX;
private float m_mouseY;
private Vector3 m_startRotation;
private void Start()
{
m_startRotation = base.transform.eulerAngles;
}
private void LateUpdate()
{
if (Input.GetMouseButton(1))
{
m_mouseX += Input.GetAxis("Mouse X") * 2.5f;
m_mouseY -= Input.GetAxis("Mouse Y") * 2.5f;
base.transform.localRotation = Quaternion.Euler(new Vector3(m_mouseY, m_mouseX, base.transform.localRotation.z) + m_startRotation);
}
}
}
}