Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/SceneAndURLLoader.cs
2026-03-04 10:03:45 +08:00

24 lines
398 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneAndURLLoader : MonoBehaviour
{
private PauseMenu m_PauseMenu;
private void Awake()
{
m_PauseMenu = GetComponentInChildren<PauseMenu>();
}
public void SceneLoad(string sceneName)
{
m_PauseMenu.MenuOff();
SceneManager.LoadScene(sceneName);
}
public void LoadURL(string url)
{
Application.OpenURL(url);
}
}