24 lines
398 B
C#
24 lines
398 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneAndURLLoader : MonoBehaviour
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{
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private PauseMenu m_PauseMenu;
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private void Awake()
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{
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m_PauseMenu = GetComponentInChildren<PauseMenu>();
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}
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public void SceneLoad(string sceneName)
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{
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m_PauseMenu.MenuOff();
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SceneManager.LoadScene(sceneName);
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}
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public void LoadURL(string url)
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{
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Application.OpenURL(url);
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}
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}
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