26 lines
514 B
C#
26 lines
514 B
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.Events;
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namespace Rewired.UI.ControlMapper
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{
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public interface ICustomSelectable : ICancelHandler, IEventSystemHandler
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{
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Sprite disabledHighlightedSprite { get; set; }
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Color disabledHighlightedColor { get; set; }
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string disabledHighlightedTrigger { get; set; }
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bool autoNavUp { get; set; }
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bool autoNavDown { get; set; }
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bool autoNavLeft { get; set; }
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bool autoNavRight { get; set; }
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event UnityAction CancelEvent;
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}
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}
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