Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/I2/Loc/SetLanguageDropdown.cs
2026-03-04 10:03:45 +08:00

41 lines
1.0 KiB
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace I2.Loc
{
[AddComponentMenu("I2/Localization/SetLanguage Dropdown")]
public class SetLanguageDropdown : MonoBehaviour
{
private void OnEnable()
{
Dropdown component = GetComponent<Dropdown>();
if (!(component == null))
{
string currentLanguage = LocalizationManager.CurrentLanguage;
if (LocalizationManager.Sources.Count == 0)
{
LocalizationManager.UpdateSources();
}
List<string> allLanguages = LocalizationManager.GetAllLanguages();
component.ClearOptions();
component.AddOptions(allLanguages);
component.value = allLanguages.IndexOf(currentLanguage);
component.onValueChanged.RemoveListener(OnValueChanged);
component.onValueChanged.AddListener(OnValueChanged);
}
}
private void OnValueChanged(int index)
{
Dropdown component = GetComponent<Dropdown>();
if (index < 0)
{
index = 0;
component.value = index;
}
LocalizationManager.CurrentLanguage = component.options[index].text;
}
}
}