Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/HeathenEngineering/SteamApi/Foundation/ByteArrayEvent.cs
2026-03-04 10:03:45 +08:00

11 lines
166 B
C#

using System;
using UnityEngine.Events;
namespace HeathenEngineering.SteamApi.Foundation
{
[Serializable]
public class ByteArrayEvent : UnityEvent<byte[]>
{
}
}