18 lines
388 B
C#
18 lines
388 B
C#
using UnityEngine;
|
|
|
|
public class FPD_OverridableFloatAttribute : PropertyAttribute
|
|
{
|
|
public string BoolVarName;
|
|
|
|
public string TargetVarName;
|
|
|
|
public int LabelWidth;
|
|
|
|
public FPD_OverridableFloatAttribute(string boolVariableName, string targetVariableName, int labelWidth = 90)
|
|
{
|
|
BoolVarName = boolVariableName;
|
|
TargetVarName = targetVariableName;
|
|
LabelWidth = labelWidth;
|
|
}
|
|
}
|