18 lines
293 B
C#
18 lines
293 B
C#
using UnityEngine;
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public class CameraTransformFollow : MonoBehaviour
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{
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private void Start()
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{
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}
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private void Update()
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{
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if (!(Camera.main == null))
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{
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base.transform.position = Camera.main.transform.position;
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base.transform.rotation = Camera.main.transform.rotation;
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}
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}
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}
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