Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/CameraLook.cs
2026-03-04 10:03:45 +08:00

19 lines
372 B
C#

using UnityEngine;
public class CameraLook : MonoBehaviour
{
public Transform target;
private void Start()
{
target = FScriptsHandler.Instance.m_PlayerMain.transform;
}
private void Update()
{
Vector3 vector = target.transform.position - base.transform.position;
vector.x = (vector.z = 0f);
base.transform.LookAt(target.transform.position - vector);
}
}