Files
2026-03-04 10:03:45 +08:00

17 lines
284 B
C#

using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class FollowTarget : MonoBehaviour
{
public Transform target;
public Vector3 offset = new Vector3(0f, 7.5f, 0f);
private void LateUpdate()
{
base.transform.position = target.position + offset;
}
}
}