Files
2026-03-04 10:03:45 +08:00

79 lines
874 B
C#

using TriangleNet.Geometry;
namespace TriangleNet.IO
{
public class InputTriangle : ITriangle
{
internal int[] vertices;
internal int label;
internal double area;
public int ID
{
get
{
return 0;
}
set
{
}
}
public int Label
{
get
{
return label;
}
set
{
label = value;
}
}
public double Area
{
get
{
return area;
}
set
{
area = value;
}
}
public InputTriangle(int p0, int p1, int p2)
{
vertices = new int[3] { p0, p1, p2 };
}
public Vertex GetVertex(int index)
{
return null;
}
public int GetVertexID(int index)
{
return vertices[index];
}
public ITriangle GetNeighbor(int index)
{
return null;
}
public int GetNeighborID(int index)
{
return -1;
}
public ISegment GetSegment(int index)
{
return null;
}
}
}