57 lines
746 B
C#
57 lines
746 B
C#
using System;
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namespace TriangleNet.Geometry
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{
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public class Segment : ISegment, IEdge
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{
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private Vertex v0;
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private Vertex v1;
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private int label;
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public int Label
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{
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get
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{
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return label;
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}
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set
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{
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label = value;
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}
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}
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public int P0 => v0.id;
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public int P1 => v1.id;
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public Segment(Vertex v0, Vertex v1)
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: this(v0, v1, 0)
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{
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}
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public Segment(Vertex v0, Vertex v1, int label)
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{
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this.v0 = v0;
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this.v1 = v1;
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this.label = label;
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}
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public Vertex GetVertex(int index)
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{
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return index switch
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{
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0 => v0,
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1 => v1,
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_ => throw new IndexOutOfRangeException(),
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};
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}
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public ITriangle GetTriangle(int index)
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{
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throw new NotImplementedException();
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}
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}
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}
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