Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/TriangleNet/Geometry/Segment.cs
2026-03-04 10:03:45 +08:00

57 lines
746 B
C#

using System;
namespace TriangleNet.Geometry
{
public class Segment : ISegment, IEdge
{
private Vertex v0;
private Vertex v1;
private int label;
public int Label
{
get
{
return label;
}
set
{
label = value;
}
}
public int P0 => v0.id;
public int P1 => v1.id;
public Segment(Vertex v0, Vertex v1)
: this(v0, v1, 0)
{
}
public Segment(Vertex v0, Vertex v1, int label)
{
this.v0 = v0;
this.v1 = v1;
this.label = label;
}
public Vertex GetVertex(int index)
{
return index switch
{
0 => v0,
1 => v1,
_ => throw new IndexOutOfRangeException(),
};
}
public ITriangle GetTriangle(int index)
{
throw new NotImplementedException();
}
}
}