Files
2026-03-04 10:03:45 +08:00

166 lines
1.9 KiB
C#

using System;
namespace TriangleNet.Geometry
{
public class Point : IComparable<Point>, IEquatable<Point>
{
internal int id;
internal int label;
internal double x;
internal double y;
internal double z;
public int ID
{
get
{
return id;
}
set
{
id = value;
}
}
public double X
{
get
{
return x;
}
set
{
x = value;
}
}
public double Y
{
get
{
return y;
}
set
{
y = value;
}
}
public double Z
{
get
{
return z;
}
set
{
z = value;
}
}
public int Label
{
get
{
return label;
}
set
{
label = value;
}
}
public Point()
: this(0.0, 0.0, 0)
{
}
public Point(double x, double y)
: this(x, y, 0)
{
}
public Point(double x, double y, int label)
{
this.x = x;
this.y = y;
this.label = label;
}
public static bool operator ==(Point a, Point b)
{
if ((object)a == b)
{
return true;
}
if ((object)a == null || (object)b == null)
{
return false;
}
return a.Equals(b);
}
public static bool operator !=(Point a, Point b)
{
return !(a == b);
}
public override bool Equals(object obj)
{
if (obj == null)
{
return false;
}
if (!(obj is Point point))
{
return false;
}
if (x == point.x)
{
return y == point.y;
}
return false;
}
public bool Equals(Point p)
{
if ((object)p == null)
{
return false;
}
if (x == p.x)
{
return y == p.y;
}
return false;
}
public int CompareTo(Point other)
{
if (x == other.x && y == other.y)
{
return 0;
}
if (!(x < other.x) && (x != other.x || !(y < other.y)))
{
return 1;
}
return -1;
}
public override int GetHashCode()
{
return (19 * 31 + x.GetHashCode()) * 31 + y.GetHashCode();
}
public override string ToString()
{
return $"[{x},{y}]";
}
}
}