Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/TournamentRewardPopUpItem.cs
2026-03-04 10:03:45 +08:00

47 lines
951 B
C#

using UnityEngine;
using UnityEngine.UI;
public class TournamentRewardPopUpItem : MonoBehaviour
{
public Text tournamentNameText;
public Text positionText;
public Text cashText;
public Text rankingpointsText;
public int position;
public int cash;
public int rankingPoints;
public string tournamentName = "";
private void Start()
{
int num = position + 1;
cashText.text = cash.ToString();
rankingpointsText.text = rankingPoints.ToString();
positionText.text = num.ToString();
tournamentNameText.text = tournamentName;
}
private void Update()
{
}
public void CollectButton()
{
if (position == 0)
{
Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().PlayerTournamentsWon++;
}
GameManager.Instance._playerData.AddSubPlayerCashValue(cash);
GameManager.Instance._playerData.AddSubPlayerRankingPoints(rankingPoints);
GameManager.Instance.PlayOnClickSound();
Object.Destroy(base.gameObject);
}
}