Files
2026-03-04 10:03:45 +08:00

25 lines
426 B
C#

using UnityEngine;
public class ToggleFoliage : MonoBehaviour
{
public GameObject[] foliageObjects;
public void TurnOffFoliage()
{
GameObject[] array = foliageObjects;
for (int i = 0; i < array.Length; i++)
{
array[i].SetActive(value: false);
}
}
public void TurnOnFoliage()
{
GameObject[] array = foliageObjects;
for (int i = 0; i < array.Length; i++)
{
array[i].SetActive(value: true);
}
}
}