30 lines
471 B
C#
30 lines
471 B
C#
using System;
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using UnityEngine;
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using UnityEngine.Events;
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namespace ShiningGames.UFS2
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{
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public class AnimationEvents : MonoBehaviour
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{
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public Action OnStartCastRod;
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public Action OnOffBrake;
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public UnityEvent UE_OnStartCastRod;
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public UnityEvent UE_OnOffBrake;
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public void DoStartCastRod()
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{
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OnStartCastRod?.Invoke();
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UE_OnStartCastRod?.Invoke();
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}
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public void DoOffBrake()
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{
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OnOffBrake?.Invoke();
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UE_OnOffBrake?.Invoke();
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}
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}
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}
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