Files
2026-03-04 10:03:45 +08:00

21 lines
394 B
C#

using UnityEngine;
public class SceneSettings : MonoBehaviour
{
public int sceneID;
public string sceneName = "";
private void Start()
{
if (GameManager.Instance._playerData.currentPlayerProfileIndex > -1)
{
GameManager.Instance._playerData.Player[GameManager.Instance._playerData.currentPlayerProfileIndex].lastPlayLocationIndex = sceneID;
}
}
private void Update()
{
}
}