Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/RightHandController.cs
2026-03-04 10:03:45 +08:00

23 lines
353 B
C#

using UnityEngine;
public class RightHandController : MonoBehaviour
{
[SerializeField]
private Transform rightHandPoint;
private Animator _animator;
private void Start()
{
_animator = rightHandPoint.GetComponent<Animator>();
}
private void Update()
{
if (Input.GetMouseButtonDown(1))
{
_animator.SetInteger("ThrowRod", 0);
}
}
}