36 lines
792 B
C#
36 lines
792 B
C#
using UnityEngine;
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using UnityEngine.UI;
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public class RankingRewardPopUpItem : MonoBehaviour
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{
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public Text positionText;
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public Text cashText;
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public Text expText;
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public Text questpointsText;
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public int position;
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public void CollectButton()
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{
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GameManager.Instance._playerData.CollectRewardFromRankingButton(position);
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GameManager.Instance.PlayOnClickSound();
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Object.Destroy(base.gameObject);
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}
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private void Start()
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{
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int num = position + 1;
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cashText.text = GameManager.Instance.rankingReward[position].cash.ToString();
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expText.text = GameManager.Instance.rankingReward[position].exp.ToString();
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questpointsText.text = GameManager.Instance.rankingReward[position].questPoints.ToString();
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positionText.text = num.ToString();
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}
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private void Update()
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{
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}
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}
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