Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/LornetkaAnimEvents.cs
2026-03-04 10:03:45 +08:00

10 lines
142 B
C#

using UnityEngine;
public class LornetkaAnimEvents : MonoBehaviour
{
public void DestroyObject()
{
Object.Destroy(base.gameObject);
}
}