Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/LakePolygonCarveData.cs
2026-03-04 10:03:45 +08:00

17 lines
267 B
C#

using UnityEngine;
public class LakePolygonCarveData
{
public float distSmooth;
public float minX = float.MaxValue;
public float maxX = float.MinValue;
public float minZ = float.MaxValue;
public float maxZ = float.MinValue;
public Vector4[,] distances;
}