Files
2026-03-04 10:03:45 +08:00

21 lines
408 B
C#

using UnityEngine;
namespace Highlighters
{
public class ObjectOscilate : MonoBehaviour
{
public float minX;
public float maxX;
public float speed = 1f;
private void Update()
{
float t = Mathf.PingPong(Time.time * speed, 1f);
float x = Mathf.Lerp(minX, maxX, t);
base.transform.localPosition = new Vector3(x, base.transform.localPosition.y, base.transform.localPosition.z);
}
}
}