Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/GameManagerHelper.cs
2026-03-04 10:03:45 +08:00

71 lines
1.8 KiB
C#

using UnityEngine;
public class GameManagerHelper : MonoBehaviour
{
[Tooltip("Wrzucamy wszystkie przedmioty wystepujace w grze")]
public GameManager.GameRods[] gameRods;
public GameManager.GameReels[] gameReels;
public GameManager.GameLines[] gameLines;
public GameManager.GameLeaders[] gameLeaders;
public GameManager.GameBaits[] gameBaits;
public GameManager.GameHooks[] gameHooks;
public GameManager.GameFloats[] gameFloats;
public GameManager.GameFeeders[] gameFeeders;
public GameManager.GameWeights[] gameWeights;
public GameManager.GameAccesories[] gameAccesories;
public GameManager.GameGroundbait[] gameGroundbaits;
public GameManager.GameFish[] gameFish;
public GameManager.GamePackages[] gamePackages;
public GameManager.GameDLC[] gameDLC;
public GameManager.GamePackages[] gameSets;
public GameManager.GameQuest[] gameQuest;
private void Start()
{
GameManager.Instance.gameRods = gameRods;
GameManager.Instance.gameReels = gameReels;
GameManager.Instance.gameLines = gameLines;
GameManager.Instance.gameBaits = gameBaits;
GameManager.Instance.gameFish = gameFish;
GameManager.Instance.gameLeaders = gameLeaders;
GameManager.Instance.gameHooks = gameHooks;
GameManager.Instance.gameFloats = gameFloats;
GameManager.Instance.gameFeeders = gameFeeders;
GameManager.Instance.gameWeights = gameWeights;
GameManager.Instance.gameAccesories = gameAccesories;
GameManager.Instance.gameGroundbaits = gameGroundbaits;
GameManager.Instance.gameQuests = gameQuest;
if (gamePackages.Length != 0)
{
GameManager.Instance.gamePackages = gamePackages;
}
if (gameDLC.Length != 0)
{
GameManager.Instance.gameDLC = gameDLC;
}
if (gameSets.Length != 0)
{
GameManager.Instance.gameSets = gameSets;
}
}
private void Update()
{
}
}