Files
2026-03-04 10:03:45 +08:00

24 lines
253 B
C#

using UFS2.Gameplay;
public class FishEatBaitState : IState
{
private FishEntity entity;
public FishEatBaitState(FishEntity entity)
{
this.entity = entity;
}
public void Enter()
{
}
public void Execute()
{
}
public void Exit()
{
}
}