Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/CameraPlayerResidence.cs
2026-03-04 10:03:45 +08:00

24 lines
340 B
C#

using UnityEngine;
public class CameraPlayerResidence : MonoBehaviour
{
private PlayerResidence playerResidence;
private void Start()
{
playerResidence = GetComponentInParent<PlayerResidence>();
}
private void Update()
{
}
private void OnTriggerEnter(Collider other)
{
}
private void OnTriggerExit(Collider other)
{
}
}