Files
2026-03-04 10:03:45 +08:00

19 lines
459 B
C#

namespace CTS
{
public struct CTSShaderCriteria
{
public readonly CTSConstants.EnvironmentRenderer renderPipelineType;
public readonly CTSConstants.ShaderType shaderType;
public readonly CTSConstants.ShaderFeatureSet shaderFeatureSet;
public CTSShaderCriteria(CTSConstants.EnvironmentRenderer p1, CTSConstants.ShaderType p2, CTSConstants.ShaderFeatureSet p3)
{
renderPipelineType = p1;
shaderType = p2;
shaderFeatureSet = p3;
}
}
}