27 lines
413 B
C#
27 lines
413 B
C#
using UnityEngine;
|
|
|
|
namespace BeautifyEffect
|
|
{
|
|
public class SphereAnimator : MonoBehaviour
|
|
{
|
|
private Rigidbody rb;
|
|
|
|
private void Start()
|
|
{
|
|
rb = GetComponent<Rigidbody>();
|
|
}
|
|
|
|
private void FixedUpdate()
|
|
{
|
|
if (base.transform.position.z < 1f)
|
|
{
|
|
rb.AddForce(Vector3.forward * 10f);
|
|
}
|
|
else if (base.transform.position.z > 8f)
|
|
{
|
|
rb.AddForce(-Vector3.forward * 10f);
|
|
}
|
|
}
|
|
}
|
|
}
|