Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/AddRandomVelocity.cs
2026-03-04 10:03:45 +08:00

17 lines
323 B
C#

using Obi;
using UnityEngine;
[RequireComponent(typeof(ObiActor))]
public class AddRandomVelocity : MonoBehaviour
{
public float intensity = 5f;
private void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
GetComponent<ObiActor>().AddForce(Random.onUnitSphere * intensity, ForceMode.VelocityChange);
}
}
}