39 lines
574 B
C#
39 lines
574 B
C#
using UnityEngine;
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namespace Artngame.SKYMASTER
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{
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[ExecuteInEditMode]
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public class InfiniCLOUD : MonoBehaviour
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{
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public FullVolumeCloudsSkyMaster CloudsScript;
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public bool UseTabs = true;
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public int currentTab;
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public SkyMasterManager SkyManager;
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public WaterHandlerSM WaterManager;
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public bool Clouds_folder = true;
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public bool Shadows_folder;
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public bool Reflections_folder;
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public bool Backlayer_folder;
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public bool Lightning_folder;
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public bool LocalLight_folder;
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private void Start()
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{
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}
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private void Update()
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{
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}
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}
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}
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