Files
2026-03-04 10:03:45 +08:00

39 lines
574 B
C#

using UnityEngine;
namespace Artngame.SKYMASTER
{
[ExecuteInEditMode]
public class InfiniCLOUD : MonoBehaviour
{
public FullVolumeCloudsSkyMaster CloudsScript;
public bool UseTabs = true;
public int currentTab;
public SkyMasterManager SkyManager;
public WaterHandlerSM WaterManager;
public bool Clouds_folder = true;
public bool Shadows_folder;
public bool Reflections_folder;
public bool Backlayer_folder;
public bool Lightning_folder;
public bool LocalLight_folder;
private void Start()
{
}
private void Update()
{
}
}
}