626 lines
17 KiB
Plaintext
626 lines
17 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &1669283322714869
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4171948435311249}
|
|
- component: {fileID: 33853202677711526}
|
|
- component: {fileID: 23967945935130023}
|
|
- component: {fileID: 54698312434460052}
|
|
- component: {fileID: 136286387535626753}
|
|
m_Layer: 23
|
|
m_Name: Błystka wahadłowa Robinson Basic 7g View
|
|
m_TagString: BaitLure
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1475159576803030
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4305681689096433}
|
|
- component: {fileID: 33881446499999886}
|
|
- component: {fileID: 23053254462441891}
|
|
m_Layer: 23
|
|
m_Name: kółeczko.001
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1272220110218252
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4853991592820228}
|
|
- component: {fileID: 33636284852835042}
|
|
- component: {fileID: 23907254843835082}
|
|
- component: {fileID: 54894721565638107}
|
|
- component: {fileID: 65419426095159670}
|
|
- component: {fileID: 153008738930159445}
|
|
m_Layer: 23
|
|
m_Name: czerwona muszka.001
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1062313635406267
|
|
GameObject:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Component:
|
|
- component: {fileID: 4851010407634547}
|
|
- component: {fileID: 33766199197251844}
|
|
- component: {fileID: 23893069962493636}
|
|
- component: {fileID: 54538034947143240}
|
|
- component: {fileID: 65197155570915955}
|
|
- component: {fileID: 153639040896331299}
|
|
m_Layer: 23
|
|
m_Name: haczyk.002
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &4171948435311249
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1669283322714869}
|
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
|
m_LocalPosition: {x: 0, y: 0.017, z: 0}
|
|
m_LocalScale: {x: 4.424, y: 4.424, z: 4.424}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4305681689096433}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0}
|
|
--- !u!33 &33853202677711526
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1669283322714869}
|
|
m_Mesh: {fileID: 4300000, guid: c0a2d5f33edcb8c4d8c016994436f617, type: 2}
|
|
--- !u!23 &23967945935130023
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1669283322714869}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 613553f92c4ab034aa0c50b0e374cee1, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54698312434460052
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1669283322714869}
|
|
m_Mass: 3
|
|
m_Drag: 1
|
|
m_AngularDrag: 1
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 1
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 1
|
|
--- !u!136 &136286387535626753
|
|
CapsuleCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1669283322714869}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Radius: 0.0014495613
|
|
m_Height: 0.006116136
|
|
m_Direction: 2
|
|
m_Center: {x: -0.00011277888, y: -3.602139E-05, z: -0.0027135087}
|
|
--- !u!4 &4305681689096433
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1475159576803030}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -2.0815059E-09, y: -1.8347054E-09, z: -0.005829618}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 4853991592820228}
|
|
- {fileID: 4851010407634547}
|
|
m_Father: {fileID: 4171948435311249}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33881446499999886
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1475159576803030}
|
|
m_Mesh: {fileID: 4300000, guid: e17bd140b5d05544f98b73d7c9014e6c, type: 2}
|
|
--- !u!23 &23053254462441891
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1475159576803030}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 613553f92c4ab034aa0c50b0e374cee1, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!4 &4853991592820228
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1272220110218252}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 4.32714E-05, y: -0.00041559624, z: -0.0008019575}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4305681689096433}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33636284852835042
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1272220110218252}
|
|
m_Mesh: {fileID: 4300000, guid: eb37d3cd46cf51045841fd7e1e8ddd4a, type: 2}
|
|
--- !u!23 &23907254843835082
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1272220110218252}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 613553f92c4ab034aa0c50b0e374cee1, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54894721565638107
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1272220110218252}
|
|
m_Mass: 1
|
|
m_Drag: 0
|
|
m_AngularDrag: 0.05
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 0
|
|
--- !u!65 &65419426095159670
|
|
BoxCollider:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1272220110218252}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Size: {x: 0.000994266, y: 0.00063673913, z: 0.0013678476}
|
|
m_Center: {x: -1.7399987E-05, y: -0.0005534621, z: -0.0012568675}
|
|
--- !u!153 &153008738930159445
|
|
ConfigurableJoint:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1272220110218252}
|
|
m_ConnectedBody: {fileID: 54698312434460052}
|
|
m_ConnectedArticulationBody: {fileID: 0}
|
|
m_Anchor: {x: 0, y: 0, z: 0}
|
|
m_Axis: {x: 1, y: 0, z: 0}
|
|
m_AutoConfigureConnectedAnchor: 1
|
|
m_ConnectedAnchor: {x: 4.3269316E-05, y: -0.00041559807, z: -0.006631574}
|
|
m_SecondaryAxis: {x: 0, y: 1, z: 0}
|
|
m_XMotion: 0
|
|
m_YMotion: 0
|
|
m_ZMotion: 0
|
|
m_AngularXMotion: 2
|
|
m_AngularYMotion: 2
|
|
m_AngularZMotion: 2
|
|
m_LinearLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LinearLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularXLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LowAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_HighAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularYZLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_AngularYLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularZLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_TargetPosition: {x: 0, y: 0, z: 0}
|
|
m_TargetVelocity: {x: 0, y: 0, z: 0}
|
|
m_XDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_YDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
|
|
m_RotationDriveMode: 0
|
|
m_AngularXDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_AngularYZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_SlerpDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ProjectionMode: 0
|
|
m_ProjectionDistance: 0.1
|
|
m_ProjectionAngle: 180
|
|
m_ConfiguredInWorldSpace: 0
|
|
m_SwapBodies: 0
|
|
m_BreakForce: Infinity
|
|
m_BreakTorque: Infinity
|
|
m_EnableCollision: 1
|
|
m_EnablePreprocessing: 1
|
|
m_MassScale: 1
|
|
m_ConnectedMassScale: 1
|
|
--- !u!4 &4851010407634547
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1062313635406267}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 5.413271E-05, y: -1.248732E-10, z: -0.00082452386}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4305681689096433}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
|
|
--- !u!33 &33766199197251844
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1062313635406267}
|
|
m_Mesh: {fileID: 4300000, guid: 67dc8cee38a19614789ae3c360a66907, type: 2}
|
|
--- !u!23 &23893069962493636
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1062313635406267}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: e6f2b18f3f39e884291ad9f71a893e65, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 0
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!54 &54538034947143240
|
|
Rigidbody:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1062313635406267}
|
|
m_Mass: 2
|
|
m_Drag: 0.1
|
|
m_AngularDrag: 0.1
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 0
|
|
--- !u!65 &65197155570915955
|
|
BoxCollider:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1062313635406267}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Size: {x: 0.0015198372, y: 0.00077836914, z: 0.0011301533}
|
|
m_Center: {x: -9.897266E-05, y: -8.392424E-05, z: -0.0025826802}
|
|
--- !u!153 &153639040896331299
|
|
ConfigurableJoint:
|
|
serializedVersion: 2
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 1062313635406267}
|
|
m_ConnectedBody: {fileID: 54698312434460052}
|
|
m_ConnectedArticulationBody: {fileID: 0}
|
|
m_Anchor: {x: 0, y: 0, z: 0}
|
|
m_Axis: {x: 1, y: 0, z: 0}
|
|
m_AutoConfigureConnectedAnchor: 1
|
|
m_ConnectedAnchor: {x: 5.4130625E-05, y: -2.1051596E-09, z: -0.00665414}
|
|
m_SecondaryAxis: {x: 0, y: 1, z: 0}
|
|
m_XMotion: 0
|
|
m_YMotion: 0
|
|
m_ZMotion: 0
|
|
m_AngularXMotion: 2
|
|
m_AngularYMotion: 2
|
|
m_AngularZMotion: 2
|
|
m_LinearLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LinearLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularXLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_LowAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_HighAngularXLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularYZLimitSpring:
|
|
spring: 0
|
|
damper: 0
|
|
m_AngularYLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_AngularZLimit:
|
|
limit: 0
|
|
bounciness: 0
|
|
contactDistance: 0
|
|
m_TargetPosition: {x: 0, y: 0, z: 0}
|
|
m_TargetVelocity: {x: 0, y: 0, z: 0}
|
|
m_XDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_YDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
|
|
m_RotationDriveMode: 0
|
|
m_AngularXDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_AngularYZDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_SlerpDrive:
|
|
serializedVersion: 3
|
|
positionSpring: 0
|
|
positionDamper: 0
|
|
maximumForce: 3.4028233E+38
|
|
m_ProjectionMode: 0
|
|
m_ProjectionDistance: 0.1
|
|
m_ProjectionAngle: 180
|
|
m_ConfiguredInWorldSpace: 0
|
|
m_SwapBodies: 0
|
|
m_BreakForce: Infinity
|
|
m_BreakTorque: Infinity
|
|
m_EnableCollision: 1
|
|
m_EnablePreprocessing: 1
|
|
m_MassScale: 1
|
|
m_ConnectedMassScale: 1
|