Files
UltimateFishing2020/Assets/Plugins/Assembly-CSharp-firstpass/Steamworks/ISteamNetworkingCustomSignalingRecvContext.cs
2026-03-04 10:03:45 +08:00

19 lines
599 B
C#

using System;
namespace Steamworks
{
[Serializable]
public struct ISteamNetworkingCustomSignalingRecvContext
{
public IntPtr OnConnectRequest(HSteamNetConnection hConn, ref SteamNetworkingIdentity identityPeer)
{
return NativeMethods.SteamAPI_ISteamNetworkingCustomSignalingRecvContext_OnConnectRequest(ref this, hConn, ref identityPeer);
}
public void SendRejectionSignal(ref SteamNetworkingIdentity identityPeer, IntPtr pMsg, int cbMsg)
{
NativeMethods.SteamAPI_ISteamNetworkingCustomSignalingRecvContext_SendRejectionSignal(ref this, ref identityPeer, pMsg, cbMsg);
}
}
}