using System; namespace Steamworks { [Serializable] public struct ISteamNetworkingCustomSignalingRecvContext { public IntPtr OnConnectRequest(HSteamNetConnection hConn, ref SteamNetworkingIdentity identityPeer) { return NativeMethods.SteamAPI_ISteamNetworkingCustomSignalingRecvContext_OnConnectRequest(ref this, hConn, ref identityPeer); } public void SendRejectionSignal(ref SteamNetworkingIdentity identityPeer, IntPtr pMsg, int cbMsg) { NativeMethods.SteamAPI_ISteamNetworkingCustomSignalingRecvContext_SendRejectionSignal(ref this, ref identityPeer, pMsg, cbMsg); } } }