Files
2026-03-04 10:03:45 +08:00

29 lines
413 B
C#

using UnityEngine;
namespace RootMotion.FinalIK
{
[ExecuteInEditMode]
public class EditorIK : MonoBehaviour
{
private IK ik;
private void Start()
{
ik = GetComponent<IK>();
ik.GetIKSolver().Initiate(ik.transform);
}
private void Update()
{
if (!(ik == null))
{
if (ik.fixTransforms)
{
ik.GetIKSolver().FixTransforms();
}
ik.GetIKSolver().Update();
}
}
}
}