Files
2026-03-04 10:03:45 +08:00

16 lines
299 B
C#

using UnityEngine.EventSystems;
namespace DarkTonic.MasterAudio
{
public class EventSoundsMoveHandler : EventSoundsUGUIHandler, IMoveHandler, IEventSystemHandler
{
public void OnMove(AxisEventData data)
{
if (base.eventSounds != null)
{
base.eventSounds.OnMove(data);
}
}
}
}