Files
UltimateFishing2020/Assets/Material/Plants_03.mat
2026-03-04 10:03:45 +08:00

96 lines
2.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Plants_03
m_Shader: {fileID: 4800000, guid: 46e06f217b4cdc143b9e8969bef68b4f, type: 3}
m_ValidKeywords: []
m_InvalidKeywords:
- _ALPHATEST_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_AmbientOcclusionG:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_BumpMap:
m_Texture: {fileID: 2800000, guid: db1a087a09fa1c544a937526b97815b6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: 1a4849dcd07f33d458e7a896a05da3e7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_AmbientOcclusionPower: 1
_BackFaceMirrorNormal: 0
_BumpScale: 1
_ColorNoiseSpread: 50
_CullFarDistance: 150
_CullFarStart: 80
_Cutoff: 0.5
_DetailNormalMapScale: 1
_Drag: 1
_DstBlend: 0
_GlossMapScale: 1
_Glossiness: 0
_GlossyReflections: 1
_InitialBend: 1
_Metallic: 0
_Mode: 1
_NormalScale: 1
_OcclusionStrength: 1
_Parallax: 0.02
_ShiverDirectionality: 1
_ShiverDrag: 0.05
_SmoothnessPower: 0
_SmoothnessTextureChannel: 0
_Specular: 0
_SpecularHighlights: 1
_SpecularPower: 0
_SrcBlend: 1
_Stiffness: 1
_TouchReactActive: 0
_TransAmbient: 0.2
_TransDirect: 1
_TransNormalDistortion: 0.1
_TransScattering: 2
_TransShadow: 0.9
_Translucency: 0.2
_UVSec: 0
_WindColorThreshold: 1
_WindNoiseTiling: 0.2
_WindNormalInfluence: 0
_WindPower: 0.06
_WindScale: 0.3
_WindSpeed: 0.05
_ZWrite: 1
__dirty: 0
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_ColorBack: {r: 1, g: 1, b: 1, a: 0}
_ColorFront: {r: 1, g: 1, b: 1, a: 0}
_DryColor: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1}
_EmissionColor: {r: 0, g: 0, b: 0, a: 1}
_HealthyColor: {r: 1, g: 1, b: 1, a: 1}
_NewNormal: {r: 0, g: 0, b: 0, a: 0}
_WindColorInfluence: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []