Files
UltimateFishing2020/Assets/Material/Optimized Leaf Material_5.mat
2026-03-04 10:03:45 +08:00

52 lines
1.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Optimized Leaf Material
m_Shader: {fileID: 10605, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpSpecMap:
m_Texture: {fileID: 2800000, guid: d458c39430982b14dbe1546746fbbab3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: 8e0273bdecc828a4fa523fb83be357bc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ShadowTex:
m_Texture: {fileID: 2800000, guid: 291f88d074795d64e869998c41cc682c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_TranslucencyMap:
m_Texture: {fileID: 2800000, guid: 6b6a3038c178f3e4cbb5b271f98abd23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_Cutoff: 0.3
_ShadowOffsetScale: 1
_ShadowStrength: 0.9
_SquashAmount: 1
_TranslucencyViewDependency: 0.7
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_TranslucencyColor: {r: 0.5294407, g: 0.5882353, b: 0.24221453, a: 1}
_TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
_TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []