44 lines
749 B
C#
44 lines
749 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public class save_template : MonoBehaviour
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{
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public terrain_class preterrain;
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public Terrain terrain;
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public prelayer_class prelayer;
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public layer_class layer;
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public filter_class filter;
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public subfilter_class subfilter;
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public precolor_range_class precolor_range;
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public color_range_class color_range;
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public tree_class tree;
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public object_class @object;
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public rotation_map_class rotation_map;
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public animation_curve_class animation_curve;
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public splat_custom_class splat_custom;
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public List<filter_class> filters;
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public List<subfilter_class> subfilters;
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public List<prelayer_class> prelayers;
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public virtual void Main()
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{
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}
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}
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