Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/pattern_tool_class.cs
2026-02-21 16:45:37 +08:00

43 lines
747 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class pattern_tool_class
{
public bool active;
public Vector2 resolution_display;
public float scale;
public bool clear;
public bool first;
public int place_total;
public Texture2D output_texture;
public Vector2 output_resolution;
public List<pattern_class> patterns;
public pattern_class current_pattern;
public string export_file;
public string export_path;
public pattern_tool_class()
{
resolution_display = new Vector2(512f, 512f);
scale = 1f;
clear = true;
output_resolution = new Vector2(512f, 512f);
patterns = new List<pattern_class>();
current_pattern = new pattern_class();
export_file = string.Empty;
}
}