Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/PathSplinePerformanceCS.cs
2026-02-21 16:45:37 +08:00

98 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
public class PathSplinePerformanceCS : MonoBehaviour
{
public GameObject trackTrailRenderers;
public GameObject car;
public GameObject carInternal;
public float circleLength = 10f;
public float randomRange = 1f;
public int trackNodes = 30;
public float carSpeed = 30f;
public float tracerSpeed = 2f;
private LTSpline track;
private int trackIter = 1;
private float carAdd;
private float trackPosition;
private void Start()
{
Application.targetFrameRate = 240;
List<Vector3> list = new List<Vector3>();
float num = 0f;
int num2 = trackNodes + 1;
for (int i = 0; i < num2; i++)
{
float x = Mathf.Cos(num * ((float)Math.PI / 180f)) * circleLength + UnityEngine.Random.Range(0f, randomRange);
float z = Mathf.Sin(num * ((float)Math.PI / 180f)) * circleLength + UnityEngine.Random.Range(0f, randomRange);
list.Add(new Vector3(x, 1f, z));
num += 360f / (float)trackNodes;
}
list[0] = list[list.Count - 1];
list.Add(list[1]);
list.Add(list[2]);
track = new LTSpline(list.ToArray());
carAdd = carSpeed / track.distance;
tracerSpeed = track.distance / (carSpeed * 1.2f);
LeanTween.moveSpline(trackTrailRenderers, track, tracerSpeed).setOrientToPath(true).setRepeat(-1);
}
private void Update()
{
float axis = Input.GetAxis("Horizontal");
if (Input.anyKeyDown)
{
if (axis < 0f && trackIter > 0)
{
trackIter--;
playSwish();
}
else if (axis > 0f && trackIter < 2)
{
trackIter++;
playSwish();
}
LeanTween.moveLocalX(carInternal, (float)(trackIter - 1) * 6f, 0.3f).setEase(LeanTweenType.easeOutBack);
}
track.place(car.transform, trackPosition);
trackPosition += Time.deltaTime * carAdd;
if (trackPosition > 1f)
{
trackPosition = 0f;
}
}
private void OnDrawGizmos()
{
if (track != null)
{
track.drawGizmo(Color.red);
}
}
private void playSwish()
{
AnimationCurve volume = new AnimationCurve(new Keyframe(0f, 0.005464481f, 1.83897f, 0f), new Keyframe(0.1114856f, 2.281785f, 0f, 0f), new Keyframe(0.2482903f, 2.271654f, 0f, 0f), new Keyframe(0.3f, 0.01670286f, 0f, 0f));
AnimationCurve frequency = new AnimationCurve(new Keyframe(0f, 0.00136725f, 0f, 0f), new Keyframe(0.1482391f, 0.005405405f, 0f, 0f), new Keyframe(0.2650336f, 0.002480127f, 0f, 0f));
AudioClip audio = LeanAudio.createAudio(volume, frequency, LeanAudio.options().setVibrato(new Vector3[1]
{
new Vector3(0.2f, 0.5f, 0f)
}).setWaveNoise()
.setWaveNoiseScale(1000f));
LeanAudio.play(audio);
}
}