Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/ControlsButton.cs
2026-02-21 16:45:37 +08:00

31 lines
485 B
C#

using Rewired;
using UnityEngine;
using UnityEngine.UI;
public class ControlsButton : MonoBehaviour
{
public Text header;
public Button button;
public Text buttonText;
public string actionName = string.Empty;
public bool positive = true;
public InputAction action;
public AxisRange actionRange;
public int actionElementMapId = -1;
[HideInInspector]
public ControlsManager controlsManager;
public void ButtonClicked()
{
controlsManager.ButtonClicked(this);
}
}