Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BitStrap/ComponentExtensions.cs
2026-02-21 16:45:37 +08:00

13 lines
271 B
C#

using UnityEngine;
namespace BitStrap
{
public static class ComponentExtensions
{
public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component
{
return self.gameObject.GetComponentInParent<T>(includeInactive);
}
}
}