Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/map_pixel_class.cs
2026-02-21 16:45:37 +08:00

16 lines
158 B
C#

using System;
[Serializable]
public class map_pixel_class
{
public double x;
public double y;
public virtual void reset()
{
x = 0.0;
y = 0.0;
}
}