Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/RegenerateTerrains.cs
2026-02-21 16:45:37 +08:00

26 lines
363 B
C#

using System;
using UnityEngine;
[Serializable]
public class RegenerateTerrains : MonoBehaviour
{
public RuntimeTerrains script;
public virtual void Start()
{
}
public virtual void Update()
{
if (Input.GetKeyDown("g"))
{
script.createTerrainsOnTheFly = false;
StartCoroutine(script.GenerateStart());
}
}
public virtual void Main()
{
}
}