Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/vp_FPWeaponReloader.cs
2026-02-21 16:45:37 +08:00

21 lines
482 B
C#

using UnityEngine;
[RequireComponent(typeof(vp_FPWeapon))]
public class vp_FPWeaponReloader : vp_WeaponReloader
{
public AnimationClip AnimationReload;
protected override void OnStart_Reload()
{
base.OnStart_Reload();
if (!(AnimationReload == null))
{
if (m_Player.Reload.AutoDuration == 0f)
{
m_Player.Reload.AutoDuration = AnimationReload.length;
}
((vp_FPWeapon)m_Weapon).WeaponModel.GetComponent<Animation>().CrossFade(AnimationReload.name);
}
}
}