Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Unity/IO/Compression/IDeflater.cs
2026-02-21 16:45:37 +08:00

16 lines
288 B
C#

using System;
namespace Unity.IO.Compression
{
internal interface IDeflater : IDisposable
{
bool NeedsInput();
void SetInput(byte[] inputBuffer, int startIndex, int count);
int GetDeflateOutput(byte[] outputBuffer);
bool Finish(byte[] outputBuffer, out int bytesRead);
}
}