24 lines
478 B
C#
24 lines
478 B
C#
using UnityEngine.EventSystems;
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using UnityEngine.Events;
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namespace UIWidgets
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{
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public class TreeNodeToggle : UIBehaviour, IPointerUpHandler, IPointerDownHandler, IPointerClickHandler, IEventSystemHandler
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{
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public UnityEvent OnClick = new UnityEvent();
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public void OnPointerUp(PointerEventData eventData)
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{
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}
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public void OnPointerDown(PointerEventData eventData)
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{
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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OnClick.Invoke();
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}
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}
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}
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